![]() ![]() ![]() The Final Boss has an attack with a spectacular animation that takes about two minutes to complete.There is also one Boss in Mook Clothing whose HP total is so high that gravity spells, while still effective, repeatedly hit the damage cap of 9999.Some monsters in Final Fantasy VII, including a mini-boss, are weak to gravity, which means that a 50% damage attack is effectively a one-hit kill if the monster's HP is less than the 9999 damage cap.Also, there is at least one enemy that absorbs gravity attacks as HP: Master Tonberry. In Final Fantasy VII, Contractual Boss Immunity is avoided for some flying bosses, who only have a 50% damage reduction from it instead (including one of the two Bonus Bosses).In a bit of Artificial Brilliance, said bosses know how dangerous these attacks are, and will treat any units who know those spells as priority targets. The Demi, Demi2 and Drain spells in Final Fantasy Tactics do 25% (Demi and Drain) or 50% (Demi2) of the target's maximum HP, which is especially significant as the Lucavi boss monsters are fully vulnerable to them, averting Contractual Boss Immunity.Enemies' HP-draining physical attacks in the original Famicom version worked the same way. The Blood Sword of Final Fantasy II drains 1/16th of the target's max HP per hit, making it ridiculously powerful against bosses.Some can target multiple foes simultaneously, and are far more likely to succeed when used against your party members than against monsters. The Final Fantasy series has many examples and frequently classifies them as a "gravity" element, featuring versions that remove 25%, 50%, or 75% of the opponent's HP.Contrast Randomized Damage Attack and Situational Damage Attack. If the damage percentage is 100% then you have a One-Hit Kill. Compare HP to 1, a more extreme attack that removes all but the last Hit Point from its target. ![]()
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March 2023
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